If you’re shopping for Christmas gifts and feel like something less electronic you should head over to Deep Fun and check out Bernie’s top 10 list of fun box games for the year. Our favorite? “Truth be Told” – a party game where you have to guess the real answer from bluff answers to a question about one of the players.
Archive for November, 2009
Last weekend I’ve done something that I haven’t done in over 10 years. I’ve played Monopoly with my nephews (12 and 14). It was the classic version of Monopoly, and I completely forgot how much fun it is!
Having the job that I have, I immediately thought “how come there aren’t more board games in flash”? The platform is suitable, the game play mechanics typically aren’t too complicated and they are so much fun!
So for the flash developers that read our blog – see this post as a call to action: start developing board games in flash! If you don’t have an idea for one a good place to start is tachyonlabs – Tané wrote a great brief about some oldies but goodies.
Kingston University, which serves 22,000 students in South West London, opened its new games lab for students studying game development. The lab is equipped with state-of-the-art hardware and software provided by Sony and Microsoft and focuses on console development. Three pairs of large projector screens in the laboratory allow students to study code and graphics at the same time. Dr Greenhill said: “This solves one of the major problems we had with teaching games code. Before, when we only had one screen, we had to show the code we had written first and then switch to a view of the graphic,” he said. “Now we have the two screens side by side so we can display the code and the corresponding image together.” The screens are also linked to computers so that the students’ work can be displayed for discussion with their colleagues and lecturers.
In 2010 students will be able to study games development at a post-graduate level at Kingston.